Description
Core Gameplay
Two almost identical floor‑stack illustrations are presented side‑by‑side. Find four differences per round. After each correct find, the stack on the right grows by one visible block. After the fourth difference, the stack is complete and the next round loads.
Level & Content Design
Twenty levels, each with a unique floor type (e.g. entryway, lounge corner, small study). Differences are designed for beginners – e.g. a different lamp shape, one extra cushion, a missing picture frame. No future content updates.
Visuals & Experience
Cartoon style with large, clear objects. The “stack” visual is a simple tower that rises as you progress. Sound effects are soft clicks and a gentle completion chime.
Key Features
No time limits. Unlimited retries per level. A “highlight” tool that outlines the area where a difference exists – but not the exact spot. This tool can be used twice per level.
User Value
Offers a gentle introduction to spot‑the‑difference mechanics combined with a stacking progress reward. Very low frustration level.
Usage Scenarios
Playing with young family members (supervised), short coffee breaks, or as a first puzzle game for someone new to digital games.





